<Project Sdk="Microsoft.NET.Sdk">
  <PropertyGroup>
    <AssemblyName>X86_Sse2_handwritten_ro</AssemblyName>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  </PropertyGroup>
  <PropertyGroup>
    <DebugType>Embedded</DebugType>
    <Optimize>True</Optimize>
  </PropertyGroup>
  <ItemGroup>
    <Compile Include="HandwrittenProgram.cs" />
    <Compile Include="TestTableSse2.cs" />

    <Compile Include="AlignVector128.cs" />
    <Compile Include="ConvertScalarToVector128Double.cs" />
    <Compile Include="ConvertScalarToVector128Single.cs" />
    <Compile Include="LoadAlignedVector128.cs" />
    <Compile Include="LoadFence.cs" />
    <Compile Include="LoadHigh.cs" />
    <Compile Include="LoadLow.cs" />
    <Compile Include="MaskMove.cs" />
    <Compile Include="MemoryFence.cs" />
    <Compile Include="MoveScalar.cs" />
    <Compile Include="MoveScalar.Int64.cs" />
    <Compile Include="MoveScalar.UInt64.cs" />
    <Compile Include="Multiply.cs" />
    <Compile Include="MultiplyHigh.cs" />
    <Compile Include="Sqrt.cs" />
    <Compile Include="SqrtScalar.cs" />
    <Compile Include="Store.cs" />
    <Compile Include="StoreAligned.cs" />
    <Compile Include="StoreAlignedNonTemporal.cs" />
    <Compile Include="StoreHigh.cs" />
    <Compile Include="StoreLow.cs" />
    <Compile Include="StoreNonTemporal.cs" />
    <Compile Include="StoreScalar.cs" />
  </ItemGroup>
</Project>
